Advanced Lesson 3J by Richard Pavlicek

This lesson applies not only to preemptive opening bids but also to direct jump overcalls; for example, if your right-hand opponent opens with 1
and you jump to 3
. The requirements and responding methods are virtually identical.


Oh yeah? Redouble!
| Once you preempt do not bid again unless you are forced to do so by your partner. |

Playing Tricks
1.
K Q J 10 7 5 4 8 3 2 3 7 3 | ![]() |
| 6 tricks |
Clearly you will win 6 tricks in your own hand if spades are trumps.
In other cases it requires a guess. The best procedure is to estimate how many tricks your honor cards will win, then:
| Add 1 additional trick for each card over 3 in any suit. |
2.
8 A Q 8 7 6 4 2 Q 8 6 2 3 | ![]() |
| 7 tricks |
You have two honor holdings to consider. The
A-Q is sure to win 1 trick and might win 2 so figure 1 1/2 tricks. The
Q may be worthless or it may win a trick so figure 1/2 trick. Thats neat: 1 1/2 + 1/2 = 2 tricks. Add 4 more tricks for the heart length and 1 for the fourth diamond.
3.
9 10 3 Q J 10 8 5 3 J 8 4 2 | ![]() |
| 5 tricks |
The
Q-J-10 will win 1 trick; ignore the
J. Add 3 more tricks for the diamond length and 1 for the fourth club.
4.
9 5 2 K 7 3 K J 9 7 6 5 2 | ![]() |
| 6 tricks |
It would be very unlucky if the
K-J-9 all lost to the A-Q-10 so figure 1 trick. The
K is more likely than not to provide a trick so take the optimistic view and count it. Add 4 more tricks for the club length.

Requirements
| 0 to 10 HCP although with 10 HCP you should prefer a one-bid if your hand qualifies. |
| At least a 6 card suit contrary to popular belief, a 7+ card suit is not required. |
| No side 4 card major Q-x-x-x or better note that this permits a weak 4 card major. |
| Overbid two tricks at unfavorable vulnerability (vul. vs. not). |
| Overbid three tricks at equal vulnerability. |
| Overbid four tricks at favorable vulnerability (not vul. vs. vul.). |
Lets determine the correct opening bid for Examples 1-4 at each vulnerability situation:
1. Open 2
(a weak two-bid) at unfavorable; open 3
at equal; open 4
at favorable.
2. Open 3
at unfavorable; open 4
at equal or favorable (never preempt past game in your suit).
3. Pass at unfavorable or equal; open 3
at favorable.
4. Pass at unfavorable; open 3
at equal; open 4
at favorable.
Responses to Preempts
| When responding to a preempt, think in terms of the tricks you can provide, not point count. |
5.
Equal Vul
![]() | A Q 9 6 2 K Q 6 3 Q J 9 2 |
| West 3 ![]() | East Pass |
Partner shows 6 tricks and your hand should provide 2, maybe 3. Do not commit the folly of bidding 3 NT as you will be unable to use partners suit for lack of entries. If the vulnerability were unfavorable, I would take a chance and bid 4
.
6.
Equal Vul
![]() | 2 A K 10 5 3 A Q 8 2 Q 8 4 |
| West 3 ![]() | East 4 ![]() |
There is a good chance you can provide 4 tricks, enough for game opposite partners 6. Note that you do not need trump support to raise a preempt. If the vulnerability were favorable, I would pass 3
.
7.
Any Vul
![]() | K J 7 6 5 A K 8 5 3 Q 3 2 |
| West 3 ![]() | East Pass |
Partners bid is not what you wanted to hear, but the situation is likely to get worse if you bid. The best chance for a good score is to hope your left-hand opponent bids.
| Winning Tip |
|---|
| When passing a preempt with a good hand, do not give it away by huddling. If you pass in tempo there is a better chance your left-hand opponent will bid or double and get into trouble. |
8.
Equal Vul
![]() | K 8 2 9 5 3 A 10 6 4 3 7 2 |
| West 3 ![]() | East 4 ![]() |
Here you do not expect to make 4
, but the opponents almost surely have a game (probably 4
). Partners 6 tricks and your 2 tricks will make 4
a profitable sacrifice even if doubled; and there is a chance you may steal the contract. The 4
raise would be correct at any vulnerability.
| A new suit response below game is forcing by an unpassed hand. |
9.
Equal Vul
![]() | A Q 7 5 4 3 A 3 2 3 K 8 4 |
| West 3 ![]() | East 3 ![]() |
Your bid is forcing. Partner should raise to 4
with two or three trumps. Otherwise he will usually bid 4
, then you will raise to 5
since you expect to provide 5 tricks. If partner instead opened 3
, you should pass because there is no safety in the likely event partner has no spade fit.
10.
Equal Vul
![]() | K Q J 9 6 A K Q 9 8 2 8 2 |
| West 3 ![]() | East 3 ![]() |
With two strong suits this hand is worth bidding despite the potential misfit. If partner does not raise spades you will next bid 4
(nonforcing) to offer a choice.
11.
Equal Vul
![]() | 2 10 3 2 A K J 8 7 6 9 7 4 |
| West 3 ![]() | East 4 ![]() |
Here your bid is tactical. You are sure the opponents can make 4
and you intend to sacrifice in 5
. The advantage of 4
is that your partner will know what to lead if the opponents buy the contract.
| Do not bid 3 NT with a singleton or void in partners suit unless you expect to win 9 tricks alone. |
12.
Any Vul
![]() | A Q 3 K J 9 6 2 K 3 Q J 4 |
| West 3 ![]() | East 3 NT |
You hope to run partners diamond suit; A-Q-x-x-x-x-x would be nice, though you may succeed opposite lesser holdings.
13.
Any Vul
![]() | A K 9 3 A 10 2 9 7 2 A 8 3 |
| West 3 ![]() | East 3 NT |
You do not have a diamond stopper, but 3 NT is the best hope for game (especially at matchpoints). Even if partner has no help, the lead may not be a diamond or the opponents may cash only 4 tricks.

If Partner Has Passed
| A preempt at the level of game may contain more than 10 HCP if a slam is unlikely. |
| A preempt in fourth-seat (after three passes) should contain 8+ HCP; else pass the deal out. |
14.
Any Vul
![]() | 9 3 A K Q 9 8 6 2 K 9 3 3 |
| West Pass | East 4 ![]() |
In first or second position you should open 1
, but a slam is extremely unlikely once partner has passed. The preempt may keep the opponents out of the auction.

Copyright © 2007 Richard Pavlicek. All rights reserved.