Deal Analyses 8U69 by Richard Pavlicek

ACBL Instant Matchpoint Game


September 14, 2006

Dear Bridge Players,

I hope you enjoyed the 2006 ACBL Instant Matchpoint Game, an annual event inaugurated in 1987 to celebrate the ACBL’s 50th anniversary. Whether you were first or last (well, I might reconsider the latter) or placed somewhere in between, I think you will enjoy reading these analyses and comparing your results. You may find some helpful tips; and who knows? You may even find a board or two where you topped all my predictions.

I welcome any feedback — questions, criticisms, or whatever — about the analyses. Or perhaps you’d just like to share an interesting happening on one of the deals. If you wish a reply, please contact me by e-mail (richard@rpbridge.net).

If you have access to the Internet, be sure to visit my web site (www.rpbridge.net), where you’ll find a vast assortment of bridge material — bidding polls, play contests, quizzes, puzzles, humor, articles, bidding practice, and much more — all complimentary. There’s something for everyone, from beginner to expert and beyond, so stop by and check it out.

Kindest regards,

Richard Pavlicek

Richard Pavlicek of Fort Lauderdale FL is one of the leading ACBL bridge players. He has won 11 North American championships including the coveted Vanderbilt Cup (1983, ‘86, ‘95), the Reisinger Cup (1982, ‘83, ‘84, ‘90), the Grand National Teams (1973, ‘97), Open Swiss Teams (1992), and most recently, the 2004 Life Master Pairs (with his son Rich).

Mr. Pavlicek is the author of many bridge teaching materials, and hosts an instructive web site dedicated to the advancement of bridge.

For the 20th year in a row, Pavlicek has focused his highly skilled critical examination on each of the 36 deals in the ACBL Instant Matchpoint Game.

Board 1

North Deals
None Vul
S A J
H 2
D A J 7 6
C Q J 10 7 6 2
S 5 2
H A Q 10 8 4
D Q 4 3 2
C 9 8
[W - E]S K 10 6
H K J 7 5
D 10 9 8
C A K 3
S Q 9 8 7 4 3
H 9 6 3
D K 5
C 5 4

The 2006 event begins with a major-suit partscore battle that may extend to game at some tables. Here’s one scenario:

West

3 H
4 H
North
1 C
3 S
All Pass
East
Dbl
Pass
South
2 S
Pass

South’s 2 S is a weak jump shift (played by many over a takeout double); West competes in hearts (almost enough to bid 4 H); North judges well to push to 3 S; and East routinely passes with his minimum takeout double. West might let this go, but I would bid 4 H — it might make on a good day, and down one is OK (even doubled) if 3 S were making. Perhaps North or South should double on the sound of the auction.

Alas, the D J is in the wrong hand to have a chance; so 4 H is routinely down one after almost any defense, losing three diamonds and the S A.

A phantom sacrifice. In spades, the awkward trump lie makes nine tricks impossible if the defense takes its two clubs. But wait! West may lead the H A and shift to a diamond. Then declarer can win the D J; D K; heart ruff; D A (club pitch); diamond ruff; heart ruff, resulting in nine tricks (East gets two trumps and a club). A trump lead might hold it to seven tricks, as declarer may not risk the diamond finesse on the bidding.

North-South Matchpoints — Board 1

...
+530
...
+470
...
+400
...
+300
100
99
99
98
98
97
97
96
...
+170
...
+140
+130
...
+110
+100
96
95
95
94
93
93
92
88
+90
...
+50
...
-50
...
-90
-100
86
85
75
64
56
49
48
44
-110
-120
...
-140
-150
...
-170
...
41
40
39
31
19
18
14
10
-200
...
-300
...
-420
...
-500
...
9
9
8
6
4
2
1
0


Board 2

East Deals
N-S Vul
S Q 9 8 4
H K
D 6 3 2
C A K J 10 4
S K 6 5
H Q 5 4
D A J 10 9 8 5
C Q
[W - E]S J 3 2
H J 10 9 8 7 6 3 2
D Q
C 5
S A 10 7
H A
D K 7 4
C 9 8 7 6 3 2

Now for some real action! An eight-bagger alone is probably enough to open 4 H at favorable. If not, just say the D Q was atop your hearts.

West

Pass
5 H
All Pass
North

Dbl
Pass
East
4 H
Pass
Pass
South
Pass
5 C
Dbl

North does well to balance with a double (takeout), and South bids the obvious (thoughts of 6 C are dimmed by the nine-high suit). West competes to 5 H (dubious), and South sticks to his assessment and doubles.

In hearts, only nine tricks can be won. After a club lead and spade switch, knocking out the king, declarer can’t do anything helpful with the diamond suit. If South leads the H A, however, East will come to 10 tricks if he takes the right view (ruff out the D K); unless South next underleads his S A, then it’s probably back to nine — though East could win 12!

In clubs, the D A lead holds South to 10 tricks; else 11 can be won. After a heart lead, declarer must play spades right (finesse the 10, or ace then lead to queen). West takes the S K (best) and exits in spades; then declarer must not cash the fourth spade (East can pitch the D Q) but duck a diamond for the endplay. A hand count (East 3=8=1=1) suggests this is safe.

North-South Matchpoints — Board 2

...
+750
...
+650
...
+620
+600
...
100
99
99
98
98
97
93
88
+500
...
+300
...
+170
...
+150
+140
87
86
84
82
81
81
80
79
+130
...
+100
...
+50
...
-100
...
78
77
74
71
57
43
40
36
-140
...
-170
...
-200
...
-300
...
32
29
26
22
19
17
16
15
-420
...
-450
...
-500
...
-590
...
10
5
3
2
2
1
1
0


Board 3

South Deals
E-W Vul
S Q 2
H Q 8 6 5
D Q J 8 5
C K Q J
S 10 9 5
H A 10 2
D 7 4 2
C 10 7 5 4
[W - E]S K 6 4
H J 7 4
D K 10 6 3
C 9 8 6
S A J 8 7 3
H K 9 3
D A 9
C A 3 2

Two controversial decisions here: Whether to open 1 NT with five spades, and whether to use Stayman with soft values.

West

Pass
North

3 NT
East

All Pass
South
1 NT

My general criteria for 1 NT with a five-card major is to have 5-3-3-2 shape with a stopper (or Q-x) in each suit, but the acey structure of the South hand makes it close. I would hardly criticize 1 S, but I’d go with 1 NT because ace-doubleton may have positional value (e.g., opposite J-10-x).

If South opens 1 NT, should North use Stayman? I say no, because a slew of hands will make the same number of tricks in notrump or hearts, and 4 H could be doomed by a bad trump break or a diamond ruff. Further, when you don’t find a heart fit, the query only helps the defense. Even if you’re unlucky and catch partner without a spade stopper, you might still make 3 NT and discover that 4 H goes down, e.g., opposite S x-x-x H A-x-x-x D A-K C A-10-x-x.

The play in notrump is routine for 10 tricks. Declarer can establish spades for four tricks, combined with a heart, two diamonds (finesse) and three clubs. Any attempt to develop more means losing a third trick — unless the defense contributes by leading a heart.

North-South Matchpoints — Board 3

...
+990
+980
...
+520
...
+490
+480
100
99
98
98
97
97
96
94
...
+460
+450
...
+430
+420
+400
...
93
85
76
74
52
27
19
13
+200
...
+150
...
-50
...
-100
...
12
12
11
10
7
4
3
2
-150
...
-200
...



2
1
1
0




Board 4

West Deals
Both Vul
S J 8
H K 4
D K Q 9 7 2
C A 9 5 3
S 10 9 7 5 4
H A Q 3
D A J 10
C 4 2
[W - E]S A Q 6 2
H J 2
D 8 6
C Q J 10 8 6
S K 3
H 10 9 8 7 6 5
D 5 4 3
C K 7

Most players consider the West hand an opening bid (I agree), so this should be a popular auction:

West
1 S
North
2 D
East
3 S
South
All Pass

North’s overcall is about as doubtful as West’s opening, but winning players tend to bid. This reminds me of what Oswald Jacoby once joked to me, “Every bid I make is an overbid. If I thought I could make something, I would have bid more.” At least I think it was a joke — but maybe it just fulfilled his need to make impossible contracts.

East’s limit raise should end the bidding. Those who play weak jump raises will cue-bid 3 D to show a limit raise, which may entice South into the fray with an indiscreet 3 H — perhaps with dire consequences, as North tables the H K against 3 S.

In spades, nine tricks are routine with the D K lead: Win the D A and lead a diamond right back to build a heart pitch; then the friendly club lie and 2-2 trumps simplify the play. Only a trump lead or a four-eyed low club allows South to lead a diamond through West, then later a heart, to hold declarer to eight tricks.

In hearts, South is likely to make nine tricks, though a diamond lead (or a spade and diamond shift) holds it to eight.

North-South Matchpoints — Board 4

...
+500
...
+300
...
+200
...
+170
100
99
99
98
97
96
93
92
...
+140
+130
...
+110
+100
+90
...
91
89
85
84
82
73
64
62
0
...
-90
-100
-110
-120
...
-140
61
61
60
56
50
48
47
30
-150
...
-170
...
-200
...
-300
...
13
12
9
7
6
5
5
4
-400
-500
...
-620
...
-800
...
4
3
2
2
1
1
0


Board 5

North Deals
N-S Vul
S Q J 8 3
H Q 8 5 4
D 6 5
C K 8 6
S A 9 7
H A J 9 3
D K 9 8 4
C A 2
[W - E]S 4 2
H 6 2
D A Q J 10 7 3 2
C Q 3
S K 10 6 5
H K 10 7
D
C J 10 9 7 5 4

The vulnerability makes the East hand atypical for any action, but a weak two-bid seems the best choice:

West

3 NT
North
Pass
All Pass
East
2 D
South
Pass

West can count nine tricks opposite ace-sixth in diamonds, so 3 NT stands out. Even if East is playing games with a five-bagger, a ninth trick may develop; and the actual case yields a pleasant surprise.

The problem with opening 3 D is that West will expect a much worse hand (e.g., D Q-J-10-x-x-x-x and out) and many good 3 NT contracts will be missed. (This is somewhat a style issue, but my partners will attest that I have none of that.) Two-bids are more flexible, since West can explore with 2 NT on borderline game hands.

In notrump, declarer starts with 10 tricks, and after the likely spade lead, should end with the same. North must be careful to avoid being endplayed; e.g., if declarer wins the second spade, runs diamonds and crosses to the H A (S 9 C A-2 remain), North is a dead duck if he holds the high spade. Proper defense (assuming the S 3 lead) is to unblock the S Q on the second round (South’s S 5 return shows four); then the S J can be pitched when it becomes apparent declarer has the C A.

North-South Matchpoints — Board 5

...
+1370
...
+620
...
+300
...
+250
100
99
99
98
98
97
97
96
...
+150
...
+100
...
+50
...
-130
96
95
95
94
93
86
78
77
...
-150
...
-400
-420
-430
...
-460
76
75
74
68
62
39
15
10
...
-480
-490
...
-510
-520
...
-550
9
8
7
6
6
5
4
4
...
-800
...
-920
...
-1100
...
3
3
2
2
1
1
0


Board 6

East Deals
E-W Vul
S A K 10 9 8 6
H J
D Q 10 8 6
C 10 4
S 4 3 2
H A 2
D K J 7
C A K J 8 2
[W - E]S 7
H 9 7 6 4 3
D 9 5 2
C 9 6 5 3
S Q J 5
H K Q 10 8 5
D A 4 3
C Q 7

North has an interesting problem after South opens, and West overcalls a strong notrump. Is it a pinochle deck?

West

1 NT
Pass
All Pass
North

Dbl
3 S
East
Pass
2 C
Pass
South
1 H
Pass
4 S

I would start with a double, which should incite a runout by East (or maybe West) to a safe haven in clubs (nine likely tricks). Then it seems that 2 S (nonforcing) would be an injustice to the North hand, so I’d bid 3 S, leading to the obvious game.

The success of 4 S depends entirely on the lead. Should East be inspired to lead a diamond? Maybe, but I’d lead a club — chalk up 10 tricks, as there is no second chance. Declarer simply forces out the H A to pitch his losing diamonds. Evidently, transfer responses (to make South declarer) would put 4 S on ice — but the thought of bidding hearts to play spades after partner opens 1 H is too frightening for me.

If East-West stick it out in 1 NT doubled, it may look like six tricks (five clubs and the H A), but West is squeezed if spades are run immediately. West must keep D K-J, then a heart return holds him to five tricks.

North-South Matchpoints — Board 6

...
+800
...
+590
...
+500
...
+480
100
99
99
98
98
97
96
96
...
+450
...
+420
...
+300
...
+230
96
95
93
68
43
42
42
41
...
+200
...
+170
...
+140
...
+110
41
40
39
34
28
25
23
22
+100
+90
...
-50
...
-100
-110
...
21
20
19
13
7
6
5
4
-150
...
-180
...
-380
...
-670
...
4
3
3
2
2
1
1
0


Board 7

South Deals
Both Vul
S A 5
H K 6 5
D 6 5 4
C Q 9 7 5 3
S K 9 4 2
H A Q 9 7
D Q J 7
C A 6
[W - E]S 8 7 3
H 4 2
D A 10 9 8 3 2
C 8 4
S Q J 10 6
H J 10 8 3
D K
C K J 10 2

After a routine strong notrump, some Easts will pass, but the majority will attempt to sign off in diamonds. Here’s my way:

West

1 NT
3 D
All Pass
North

Pass
Pass
East

3 C
Pass
South
Pass
Pass
Dbl

Three clubs is a transfer, and opener duly obliges. Oops! A frisky South player would back into the proceedings with a takeout double, hoping for a major-suit fit. As North, it seems wiser to pass and try for plus 200 than to bid clubs at the four level. Well judged — probably.

In diamonds, assume a club lead (best) to the 10 (discovery play) and ace. Lacking mirrors, declarer runs the D Q to the king, and South shifts to the S Q. Even if declarer ducks, he can be held to just seven tricks if South continues with a low spade; back to the C K; S J, king, ruff; and North exits with his last trump to wait for the H K. Nonetheless, this defense is hardly routine, so most will allow eight tricks, and some nine. Declarer, of course, could always win nine by dropping the D K and guessing spades.

In clubs, North can win 10 tricks unless East leads a heart (or the D A then a heart) to develop a second heart trick (or a heart ruff).

North-South Matchpoints — Board 7

...
+710
...
+500
+400
...
+300
...
100
99
99
98
97
96
93
90
+210
+200
...
+150
...
+130
+120
+110
89
79
69
68
67
65
61
57
+100
+90
+80
...
-70
-80
-90
-100
40
26
25
25
24
23
20
15
-110
-120
-130
...
-150
...
-200
...
11
6
5
4
4
3
3
2
-300
...
-670
...



2
1
1
0




Board 8

West Deals
None Vul
S 4
H 10 9 7 5
D K J 10
C Q 6 5 4 3
S 10 8
H K Q 4
D 8 3 2
C K J 9 8 7
[W - E]S Q 9 6 2
H 3 2
D A Q 9 6 5
C A 10
S A K J 7 5 3
H A J 8 6
D 7 4
C 2

Style differences will dictate how to handle the South hand after East opens in third seat. I prefer to bid both suits:

West
Pass
2 C
All Pass
North
Pass
Pass
East
1 D
Pass
South
1 S
2 H

Many will double 1 D, and some will reopen with a takeout double of 2 C (regrettably converted by North). Bidding spades and hearts, however, is more in line with the offensive nature of the hand; indeed, it feels a bit conservative, but surely wise with both opponents bidding.

Conservatism pays off, as the foul lie of the red suits limits South to eight tricks in hearts. In fact, many will win less after a diamond lead; trump shift (ducked); diamond (or club); trump. If declarer finesses again, the defense can tap South in clubs to kill the long spades (even if declarer arranges to finesse the S J).

In spades, South can win only six tricks. Accurate defense (e.g., diamond lead, heart shift) ensures two trump tricks, as declarer is unable to reach dummy to finesse spades.

In clubs, West cannot be stopped from winning eight tricks, thanks to the friendly red-suit lie. Better yet, East can make eight tricks in notrump.

North-South Matchpoints — Board 8

...
+530
...
+500
...
+470
...
+300
100
99
99
98
98
97
97
96
...
+150
+140
...
+110
+100
...
+80
96
95
92
89
81
71
69
68
...
+50
...
-50
...
-90
-100
-110
67
64
60
49
39
38
30
21
-120
-130
...
-150
...
-180
...
-200
18
17
16
13
10
9
8
7
...
-300
...
-500
...
-800
...
6
5
3
2
1
1
0


Board 9

North Deals
E-W Vul
S A 10 3
H 8 7 2
D Q J 9 8 7
C Q 8
S 5 2
H K J 10 4
D K 6
C K J 7 6 5
[W - E]S Q J 8
H A 3
D A 10 4 3
C A 9 4 2
S K 9 7 6 4
H Q 9 6 5
D 5 2
C 10 3

A routine notrump opening and Stayman sequence will land most Easts in the world’s most popular contract:

West

2 C
3 NT
North
Pass
Pass
All Pass
East
1 NT
2 D
South
Pass
Pass

A case can be made for West to rebid 3 C (forcing) in lieu of 3 NT due to the spade danger; e.g., give East S J-8 H A-Q-3 D A-10-4-3 C A-9-4-2, and 3 NT is hopeless, while 4 H and 5 C are sound. Even so, the case is strong only at IMPs; 3 NT is probably wise at matchpoints.

In notrump, East has 10 top tricks after a spade lead and the usual “nine never” technique in clubs. Running clubs and D A-K force South to let go good spades, so most will judge to finesse the H J for 11 tricks. No, make that 12, as South should duck the second spade to keep communication in case North has a club stopper; then he is squeezed in the majors. Call that a smooth duck into a dead duck.

Only an original diamond lead holds East to 10 tricks, but any South who finds that may have some explaining to do. Why did you lead a diamond? Because it’s safe, and partner didn’t double 2 C for a club lead — oh, and she kept pointing to her wedding ring.

North-South Matchpoints — Board 9

...
+300
...
+200
...
+100
...
-100
100
99
99
98
97
95
93
92
-110
-120
-130
-140
-150
...
-170
-180
91
90
89
88
87
86
85
84
...
-200
-210
...
-240
...
-300
...
84
83
82
82
81
81
80
80
-500
...
-600
-620
-630
...
-660
...
79
79
78
73
58
43
28
13
-690
...
-800
...
-950
...
-1100
...
7
4
3
2
2
1
1
0


Board 10

East Deals
Both Vul
S J 8
H A K 10 8 5
D A Q 10 6
C 10 8
S A Q 7 5
H J 9 7 2
D 9 5
C A K 7
[W - E]S K 9
H 6 4
D 8 7 3 2
C Q 9 6 3 2
S 10 6 4 3 2
H Q 3
D K J 4
C J 5 4

Many Norths will buy the contract in a peaceful heart partscore, often after this standard sequence:

West

1 C
Pass
All Pass
North

1 H
2 D
East
Pass
2 C
Pass
South
Pass
Pass
2 H

Easts who play inverted minors in competition (like this writer) will accelerate the auction with 3 C, dangerously high if North-South shrewdly double, but an effective thrust in practice. Chances are this will propel North to compete one level higher.

In hearts, nine tricks can always be won, but it takes a heart finesse that is anti-percentage a priori though reasonable on the bidding. Further, the defense might give away the layout by leading a third spade (after cashing two clubs); North probably ruffs with the H 8 which holds, as West blushes. No high hearts, partner?

In clubs, West has only four top losers, but the limit is eight tricks. North can effect this early with a third round of hearts, promoting a trump trick for South; but this isn’t necessary. A simple trump lead leaves declarer with no way to produce a ninth trick legitimately.

North-South Matchpoints — Board 10

...
+800
...
+500
...
+300
...
+200
100
99
99
98
98
97
97
96
...
+170
...
+150
+140
+130
+120
+110
96
95
95
94
88
80
79
56
+100
+90
+80
...
-80
-90
-100
-110
30
27
26
26
25
24
19
14
-120
-130
...
-150
-160
...
-180
...
12
11
10
10
9
9
8
7
-200
-210
...
-300
...
-380
-400
...
6
4
3
3
2
2
1
0


Board 11

South Deals
None Vul
S Q 2
H J 9
D J 6 5 4 2
C A 7 6 2
S 10 8
H K Q 6 4 3 2
D 10
C J 9 4 3
[W - E]S J 6 4
H 10 8 7
D K Q 7 3
C Q 10 8
S A K 9 7 5 3
H A 5
D A 9 8
C K 5

Is your style to underbid or overbid? For most successful players, that’s like asking: Is the Earth square or round?

West

3 H
Pass
All Pass
North

Pass
3 S
East

Pass
Pass
South
1 S
Dbl
4 S

After West’s aggressive jump overcall, South is caught in the middle; he hardly has enough to insist on game, but it pays to stretch when pressured. Double is clearly wise on the off chance North may sit (an easy 500 on the actual layout), then a welcome preference makes 4 S hard to resist. Some would say North should do more, but he’s hardly worth a negative double; and bidding more than 3 S after the double would often hang partner.

In spades, 10 tricks are laydown, and 11 are available with proper play. Assume the H K lead (a diamond makes it easy). After drawing trumps, lead the D 8 planning to run it for an intrafinesse (catering to D 10-x), though it becomes a simple finesse when the 10 unexpectedly appears.

Matchpoint hogs who play in notrump may be rewarded by a fourth-best heart lead; jack; then the same eventual play in diamonds produces 12 tricks. If West leads the H K, notrumpers can be held to their 10 top tricks.

North-South Matchpoints — Board 11

...
+1100
...
+980
...
+490
+480
...
100
99
99
98
98
97
96
94
+460
+450
...
+430
+420
...
+230
+210
93
69
47
46
38
32
31
30
+200
...
+180
+170
...
+150
+140
...
21
13
12
9
8
7
6
5
+100
...
-50
...
-100
...
-150
...
5
4
4
3
3
2
2
1
-430
...





1
0






Board 12

West Deals
N-S Vul
S K 9 8 5
H Q 8 7 3
D 9 3
C K 10 5
S 7 6
H A 9 5
D A 8 4 2
C A 9 7 2
[W - E]S A Q 4 2
H K J 10
D Q 10 6 5
C J 3
S J 10 3
H 6 4 2
D K J 7
C Q 8 6 4

Most experts agree that aces are undervalued in the standard 4-3-2-1 point scale, but “aces and spaces” frequently disappoint:

West
1 D
1 NT
North
Pass
Pass
East
1 S
3 NT
South
Pass
All Pass

Everybody opens with three aces; well, except my Uncle Jesse. He would always sandbag and wait for someone else to open, then he’d raise the limit. Of course, the cat would be out of bag when he drew only two cards. Poor Jesse; he’d still be here today if he hadn’t collapsed after drawing the case ace and losing to a dude who filled a straight flush — but I digress.

Almost all roads lead to 3 NT by West. Standard bidders will follow the above route, except some will open 1 C. Weak notrumpers will open 1 NT, and East will get there via Stayman. Alas, three aces are only three tricks, so West needs to catch well to bring home the game.

In notrump, a likely heart lead resolves that suit with a free finesse, but normal play (ace and another diamond) results in only eight tricks. Declarer needs mirrors to play diamonds for one loser (lead the D 10 or D Q), which is necessary to make 3 NT legitimately. Even if declarer establishes his fourth diamond and fourth club — ostensibly nine tricks — the defense will come to five tricks first.

North-South Matchpoints — Board 12

...
+200
...
+150
...
+100
...
+50
100
99
98
97
95
88
81
66
0
...
-90
-100
-110
-120
-130
-140
52
52
51
50
49
47
44
43
-150
...
-180
...
-210
...
-300
...
41
39
38
37
37
36
36
35
-400
...
-430
...
-460
...

22
7
4
2
1
0


Board 13

North Deals
Both Vul
S 6 5 4 3
H K 8 5
D 9 5
C A J 9 3
S K
H A Q J 9 7
D K 2
C K Q 10 8 6
[W - E]S A Q J 10 9
H 4 3
D A Q 7 6 4
C 7
S 8 7 2
H 10 6 2
D J 10 8 3
C 5 4 2

Five-card suits are nice, but four of them spell trouble for East-West. I would be propelled to slam:

West

2 H
4 NT
6 NT
North
Pass
Pass
Pass
All Pass
East
1 S
3 D
5 S
South
Pass
Pass
Pass

Even if 3 D could be a minimum opening, it is reasonable for West to use Blackwood (key-card, 5 S = two aces plus the D Q). Surely, 3 NT is an immense underbid; and bidding clubs in the teeth of a misfit is futile.

Six notrump is decent (no worse than a heart finesse) with some extra chances depending on the lead. As North, looking at a likely set, I’d make a passive lead — assume the D 9, but there’s little to choose over a spade. Due to communication problems, it seems best to win the D K and lead the C K, taken by North. Now a diamond continuation allows declarer to test diamonds, then fall back on the heart finesse. North does better to switch to a spade, which forces declarer to commit. Alas, it’s all for practice, as the contract is doomed. North could even lead the C A and beat 6 NT.

Curiously, the only slam that can’t be beaten is 6 S by West (a heart lead beats it by East), but even Houdini couldn’t manage that feat.

North-South Matchpoints — Board 13

...
+800
...
+500
...
+300
...
+200
100
99
99
98
98
97
96
92
...
+110
+100
...
-120
-130
...
-150
87
86
66
47
46
45
45
44
...
-600
-620
-630
...
-650
-660
...
44
43
42
40
39
35
24
16
-680
-690
...
-1430
-1440
...
-1680
...
15
12
10
9
5
2
1
0


Board 14

East Deals
None Vul
S A Q J 9 4
H A K 4
D Q
C Q 10 8 5
S 10 7 5
H Q J 2
D J 6 3
C J 7 3 2
[W - E]S 8 6 2
H 7 6 5
D K 10 7 2
C A K 4
S K 3
H 10 9 8 3
D A 9 8 5 4
C 9 6

Regardless of whether South’s 1 NT response is standard, semiforcing or forcing, North should “pattern out” to seek the best contract:

West

Pass
Pass
Pass
All Pass
North

1 S
2 C
3 H
East
Pass
Pass
Pass
Pass
South
Pass
1 NT
2 S
3 NT

North shows his second suit (not quite strong enough for a jump shift), then after the courtesy preference, his exact pattern with 3 H. The logic behind 5=3=1=4 shape is that North would always show a four-card heart suit before clubs. An ace and a king is enough to be encouraged, so South chooses 3 NT with no eight-card fit and diamonds well guarded.

In notrump, suppose West leads the D 3; queen, king, ace (better not to hold up due to entry problems). South’s D 9-8 will likely limit the defense to two diamond tricks, so the best chance for a ninth trick is to find the C J onside. Therefore, run the C 9; then use the S K entry for a second club lead, and all is clover. Declarer could also succeed by double-hooking hearts (with an overtrick if West fails to cover a sneaky H 8), but this is clearly anti-percentage. Some Wests will lead the H Q, handing over 10 tricks.

North-South Matchpoints — Board 14

...
+490
...
+460
+450
...
+430
+420
100
99
99
98
95
94
84
71
+400
...
+210
+200
...
+180
+170
...
58
49
48
46
44
43
34
27
+150
+140
+130
+120
+110
+100
+90
...
25
20
17
16
15
14
13
13
+50
...
-50
...
-100
...
-150
...
12
11
8
3
2
1
1
0


Board 15

South Deals
N-S Vul
S A J 8 5 4 2
H A 10
D 9 7 3
C A 7
S 7 6 3
H 9 5 3
D K 2
C K J 10 9 5
[W - E]S 9
H K J 8 2
D A Q 8 4
C Q 8 6 3
S K Q 10
H Q 7 6 4
D J 10 6 5
C 4 2

A competitive auction in the black suits will see contracts from 2 S to 5 C, with some higher ones doubled. Here’s one scenario:

West

Pass
3 C
All Pass
North

1 S
3 D
East

Dbl
4 C
South
Pass
2 S
4 S

As a child, I had a yearning for scuba gear, wisely rejected by my parents; but the unfulfilled dream helps me bid North-South hands like these. Three diamonds is a kelp-suit game try (it looks like seaweed), and 4 S accepts because it was South’s turn. The good news: East-West didn’t double. The bad news: It doesn’t matter, as sound defense collects 200.

In spades, after a routine club lead, the defense can always collect five tricks, provided care is taken not to be endplayed or flimflammed. If East leads his singleton trump, declarer is able to establish the H Q for a club pitch to escape with nine tricks.

In clubs, East-West bid accurately, as playing opener for the H A brings 10 tricks. Even if North is inspired to lead the H 10, it must be right to play the king, as it doesn’t matter if the lead is normal (10-x or singleton), and the actual skulduggery is more likely than 10 from Q-10.

North-South Matchpoints — Board 15

...
+930
...
+790
...
+730
...
+650
100
99
99
98
98
97
97
96
...
+620
...
+500
...
+300
...
+200
96
95
95
94
94
93
93
92
...
+170
...
+140
...
+110
+100
...
91
88
85
78
70
68
63
60
+50
...
-100
-110
...
-130
...
-200
58
56
42
29
28
22
16
10
...
-300
...
-500
-510
...
-800
...
5
4
4
3
2
1
1
0


Board 16

West Deals
E-W Vul
S K 8 6 5 2
H K Q 10
D 5
C J 9 3 2
S 9 3
H J 3
D A J 8 7 6 4 2
C A 7
[W - E]S A 10 7 4
H 9 8 7 6 4 2
D Q
C 10 8
S Q J
H A 5
D K 10 9 3
C K Q 6 5 4

The West hand is wrong-valued for 3 D (bad suit, outside ace), and a bit light for 1 D, so I would take the middle road:

West
2 D
Pass
Pass
North
Pass
3 H
3 NT
East
Pass
Pass
All Pass
South
2 NT
3 S

Alas, being able to open with a weak two-bid in diamonds is no blessing. (Sigh. More fodder for the multi crowd, who scorn these Jurassic methods.) This time the tempo floats North-South into the perfect spot after a transfer sequence. Opening 3 D would probably buy the contract; and it’s anyone’s guess what might happen after 1 D. I feel like Puff (the Magic Dragon) slipping back into my cave.

In notrump, after a low diamond lead, West has great expectations until he discovers declarer has a second stopper. Nine tricks are easy after forcing out the C A, as the defense can win only four. Some will steal an overtrick if West doesn’t cash both top diamonds, or if East ducks a spade.

In diamonds, the limit is seven tricks. West is destined to lose two trump tricks (whether South covers the D Q or not), combined with four obvious side-suit losers. The only faint hope is a trump endplay against South, but it would take egregious defense to permit that.

North-South Matchpoints — Board 16

...
+1100
...
+800
...
+500
...
+460
100
99
99
98
97
96
93
92
...
+430
+420
+400
...
+300
...
+200
91
88
84
75
66
65
64
53
...
+180
...
+150
+140
+130
+120
+110
43
42
42
41
37
32
28
27
+100
...
-50
...
-90
-100
-110
...
22
19
14
10
9
6
5
4
-140
-150
...
-200
...
-300
...
4
3
2
2
1
1
0


Board 17

North Deals
None Vul
S A 10 7 6
H 10 9 7 5 3 2
D 9 2
C K
S 8 5
H K Q 8
D 10 8 4 3
C 7 6 4 3
[W - E]S K Q J 9
H A J
D J 7 6 5
C J 10 8
S 4 3 2
H 6 4
D A K Q
C A Q 9 5 2

North has an interesting hand to bid after East opens his forty jacks, and South overcalls a strong notrump. I’d follow this route:

West

Pass
Pass
North
Pass
2 D
3 H
East
1 D
Pass
All Pass
South
1 NT
2 H

Two diamonds is a transfer, 3 H invites game (implying a six-card suit), and South rejects. The problem with using Stayman to seek a 4-4 spade fit is that South is likely to bid 2 D, then many (including me) play that 2 H is weak (no game interest) with both majors; hence, it becomes impossible to invite game in hearts. Further, a 6-2 or 6-3 heart fit may play better than a 4-4 spade fit anyway. Thus, the practical solution is to forget spades.

Imagine that! Despite only 22 HCP and a topless trump suit, 4 H is cold. After any lead, declarer can pitch all his spade losers on the minor tops, then lead trumps to lose only three trump tricks. The East-West distribution is such that no effective ruff can be made. If West wins the first trump to lead a fourth club, East gets a ruff, but West only gets one more trick.

In notrump, the magical club lie offers nine top tricks; but unless you bid 3 NT, you still lose to the heart partscores — and if you do bid 3 NT, you lose your self respect. Egregious!

North-South Matchpoints — Board 17

...
+800
...
+670
...
+590
...
+500
100
99
99
98
98
97
97
96
...
+420
+400
...
+300
...
+250
...
95
92
87
86
85
85
84
84
+200
...
+180
+170
...
+150
+140
+130
83
83
82
66
50
45
37
33
+120
+110
+100
+90
...
+50
...
-50
32
29
23
20
18
17
16
11
...
-90
-100
...
-150
...
-180
...
6
5
3
2
2
1
1
0


Board 18

East Deals
N-S Vul
S A K J 10 8 7 5
H Q
D 8 6
C A 4 2
S 9
H J 8 7 3 2
D Q 10
C Q J 9 6 5
[W - E]S 3
H A 10 6 5 4
D A K 9 7 3 2
C 3
S Q 6 4 2
H K 9
D J 5 4
C K 10 8 7

Outfox the fox! East shrewdly suppresses his long suit as a competitive strategy, and South judges well to defend:

West

4 H
All Pass
North

4 S
East
1 H
5 H
South
Pass
Dbl

I have no strong feelings about opening 1 H versus 1 D, but starting with the major seems to have a good track record, especially at matchpoints where major-suit contracts have a higher priority. Some would introduce diamonds over 4 S to enlighten partner; but 5 D is a slam try as I play, so I’d be content with 5 H. Grant Baze suggests, “Six-five, come alive,” to which I might add, “Hide the six, get more kicks.”

South has a tough decision over 5 H. It hurts not to raise partner with four good trumps, but the wasted H K and aceless hand suggest that 5 S will be down off the top — and so it is with exactly 10 tricks. This decision also can be attributed to Ed Manfield’s sage advice, “The five level belongs to the opponents,” meaning that it is rarely right to compete to five over five.

In hearts, 10 tricks are etched in stone — unless the defense fails to take their spade trick, or North has an aberration to lead a second spade (silly) yielding a ruff-sluff.

North-South Matchpoints — Board 18

...
+850
...
+790
...
+650
...
+620
100
99
99
98
98
97
96
92
...
+500
...
+300
...
+200
...
+170
87
86
85
83
81
80
80
79
...
+150
...
+100
...
+50
...
-100
79
78
77
69
60
47
34
26
...
-130
...
-170
...
-200
...
-420
19
18
17
17
16
12
7
5
...
-450
...
-500
...
-650
...
4
3
2
2
1
1
0


Board 19

South Deals
E-W Vul
S Q 10 8 7 6
H
D A 10 7 3
C A J 10 2
S A
H K 9 6 2
D 9 8 4 2
C K Q 6 5
[W - E]S 5 3 2
H A 10 7
D K Q 6
C 8 7 4 3
S K J 9 4
H Q J 8 5 4 3
D J 5
C 9

Most North-Souths will drive their shapely hands to game, but there are many roads. Here’s a scenic tour:

West

1 C
Pass
North

1 S
4 S
East

2 C
All Pass
South
Pass
3 S

West’s pattern usually dictates a 1 D opening, but that seems anti-bridge; I much prefer a picturesque 1 C, since a 1 NT rebid is palatable if partner responds 1 S. After North’s routine overcall, East’s club raise resembles a clip from a horror movie; but what else? South offers a limit raise (I prefer a pressure bid of 4 S), and North paints the final canvas.

East has a lot of tickets for the bidding (some will double 4 S), so a trump lead is indicated to minimize ruffs. Suppose West shifts to a diamond, ducked to East, and the trump return is won in dummy. It is tempting to take a second diamond finesse, but this is contraindicated (West would seldom lead from an honor around to J-x) and leads to inevitable defeat. To succeed, declarer must run the C 9 (or if West covers, win and run the C J as a loser-on-loser play); then declarer can ruff twice in dummy, and establish the D 10 as his 10th trick. Tough! Many Easts will simplify this task by leading a club or the D K.

North-South Matchpoints — Board 19

...
+1100
...
+800
...
+590
...
+500
100
99
99
98
98
97
97
96
...
+450
...
+420
...
+300
...
+200
95
93
91
81
72
71
70
67
...
+170
...
+140
...
+110
+100
...
63
59
55
49
43
42
41
40
0
-50
...
-90
-100
-110
...
-150
39
28
19
18
11
5
4
4
...
-300
...
-500
...
-670
...
3
3
2
2
1
1
0


Board 20

West Deals
Both Vul
S 10 4 2
H K 10 3
D K 9 8
C A Q 6 3
S A 9 8 3
H A 6
D A 7 2
C K 10 9 7
[W - E]S 6 5
H 9 8 7 4
D 10 6 5 3
C J 8 5
S K Q J 7
H Q J 5 2
D Q J 4
C 4 2

A dull auction will leave many West players cringing when they see dummy. Thank you, partner; now show me your real hand.

West
1 NT
North
All Pass
East
South

I guess it could be worse, as the C J offers some consolation. I would lead the S 2 as North, but it hardly matters. Declarer can always come to five tricks by pounding away at clubs, while the defense can win no more than eight tricks by attacking both majors. Alas, minus 200 is nothing for East-West to rave about.

Some DONT advocates will feel it is their duty to disturb 1 NT with the South hand, perhaps doubling to show one minor or both majors. North would be wise to pass this, but DONT desperadoes seldom do because they know partner will balance on trash. A likely outcome is to play 2 H making three. It may seem that 10 tricks are available in hearts (or spades), but West can foil this after any lead by reverting to clubs to develop a tap. I’m too old-fashioned to collect this 140, so I’d have to settle for 200 against 1 NT. The dinosaur rocks!

Wests who play weak notrumps will open 1 C, passed around to South, who will double. A shrewd North might pass this for a cool 500 but more likely will bid 2 NT — eight tricks assuming the defense gets clubs going.

North-South Matchpoints — Board 20

...
+1100
...
+800
...
+630
+620
+600
100
99
99
98
98
97
95
94
...
+500
+400
...
+300
...
+200
...
93
92
91
90
89
87
77
68
+180
+170
...
+150
+140
...
+120
+110
67
64
62
60
53
47
40
30
+100
+90
...
-70
...
-90
-100
...
25
21
21
20
19
19
11
5
-140
...
-200
...
-300
-340
...
4
3
3
2
2
1
0


Board 21

North Deals
N-S Vul
S A Q 9 6 4
H K Q 9 7 5
D 10 2
C 10
S J 10 8 2
H A 10 8
D 7 6 3
C J 7 6
[W - E]S 7 5
H 6 4
D A K Q 5
C A 9 8 5 3
S K 3
H J 3 2
D J 9 8 4
C K Q 4 2

Many will balk at the bid I suggest for East, but you have to be flexible to describe the important feature of certain hands:

West

3 C
All Pass
North
1 S
3 H
East
2 NT
Pass
South
Dbl
4 H

Two notrump shows at least 5-5 (sic) in the minors, but it seems a lesser evil than to overcall 2 C on a pitiful suit and put diamonds out to pasture. East should be happy to show “minors” and leave the decision up to partner. The unexpected shape is more likely to trap opponents than affect partner, and you’re protected by the vulnerability. OK, OK, so I’m rehearsing my clemency plea, as the men in white coats circle my house.

South doubles (smelling blood), West bids his better minor, and North takes opponents off the hook with 3 H — no great loss, as 3 C can only be set one trick. This gives South a problem, but I’d raise to 4 H, since North implies great distribution, and 3 H should be forcing.

Evidently, the daredevil 2 NT bid caused North-South to overbid to an impossible game. Neat! I wonder if Al Roth (inventor of the unusual notrump) would agree. Somehow, I doubt it, and I wouldn’t dare ask lest he have me committed on the spot.

North-South Matchpoints — Board 21

...
+1100
...
+800
...
+620
+600
...
100
99
99
98
98
97
96
96
+500
...
+300
...
+200
...
+170
...
95
94
92
91
90
89
88
88
+150
+140
...
+120
+110
+100
...
+50
87
80
74
72
67
62
60
59
...
-90
-100
-110
-120
...
-180
...
58
57
39
20
19
19
18
17
-200
...
-300
...
-400
...
-500
...
11
4
3
2
2
1
1
0


Board 22

East Deals
E-W Vul
S A 10 3
H 10 5
D K 10 9 4 3
C A J 5
S J 8 6 2
H A K Q 3
D
C 10 9 8 6 2
[W - E]S 9 7 5 4
H 7 6 4
D A Q 6 5
C K 7
S K Q
H J 9 8 2
D J 8 7 2
C Q 4 3

As on Board 21, I am willing to bend the rules for tactical advantage. Most five-card majorites would agree with this:

West

1 H
North

Dbl
East
Pass
2 H
South
Pass
All Pass

The desire to get a heart lead surely offsets the lack of a fifth heart, though the thought of partner responding 2 D is a bit revolting. Alas, it leads to the wrong major fit; but any plus score is OK with only 19 combined HCP. North’s takeout double is dubious (some will bid 2 D), as is East’s raise to 2 H (some will redouble).

In hearts, eight tricks can be won. Assume a trump lead (best) then a club toward dummy; North hops (best) and returns another trump; now C K; diamond ruff (don’t cash D A); club ruff; and exit with a spade. Sooner or later, declarer must come to two diamond tricks.

Spades plays a trick better, as declarer can establish clubs and retain trump control, losing just four black tricks. Kudos to anyone who gets there.

Some North-Souths will compete to 3 D, which East will surely double. This is likely to go down two after a heart lead and club shift; but declarer can win eight tricks by hopping with the C A and leading a heart (scissors coup) to prevent the club ruff — more likely on paper than in practice.

North-South Matchpoints — Board 22

...
+500
...
+470
...
+400
...
+300
100
99
99
98
98
97
97
96
+280
...
+200
...
+180
...
+150
...
95
95
94
91
90
90
89
88
+120
+110
+100
+90
...
0
-50
...
85
81
74
64
58
57
52
46
-90
-100
-110
...
-140
-150
...
-300
45
41
30
23
16
10
9
6
...
-500
...
-670
...
-730
...
4
3
2
2
1
1
0


Board 23

South Deals
Both Vul
S K 7 6 5
H K 10 5
D A K
C 10 6 4 3
S 2
H Q J 9 6 3
D Q 10 8 6 4 2
C 7
[W - E]S Q J 10 8
H A 8 7 4
D 3
C Q J 8 2
S A 9 4 3
H 2
D J 9 7 5
C A K 9 5

South’s choice of opening bids may set the tone of the auction. Here’s the peaceful version:

West

Pass
Pass
North

1 S
4 S
East

Pass
All Pass
South
1 D
2 S

If South opens 1 C, West may bid 2 NT (unusual for two lowest unbid suits); North doubles (strength-showing); East jumps to 4 H; South passes, and North doubles — probably down one with the C K lead, but a trump lead (or the S A or a low diamond) can beat it two.

As East, what would you lead against 4 S? The C Q makes it easy, as declarer picks up the entire suit by leading the 10 next. Suppose East leads a diamond. Normal play is to cross to the S A and lead a heart; jack, king, ace. Now a heart back leaves an impossible task, as declarer lacks the entries to pick up clubs, even if he guesses to play East for four by leading the 10 (covered) and next taking a deep finesse. Declarer can succeed with different timing, and some Easts may offer a reason with a sporting double.

Three notrump can also be made by picking up clubs (double-dummy unless West tips it off by bidding), followed by an endplay against East to win the H K (if hearts aren’t led); but it’s hard to imagine getting there.

North-South Matchpoints — Board 23

...
+1100
...
+800
+790
...
+630
+620
100
99
99
98
97
97
96
95
+600
...
+500
...
+200
...
+170
...
91
90
89
87
84
82
81
80
+150
+140
...
+120
...
+100
...
0
80
79
79
78
78
77
77
76
...
-100
...
-200
...
-300
...
-400
75
61
44
33
21
16
11
10
-500
...
-730
...
-800
...
-1100
...
6
4
3
3
2
1
1
0


Board 24

West Deals
None Vul
S K Q 8 3
H Q 9
D A 10
C K 9 6 5 4
S J 10 9 5
H J 8 7 6 4
D 5 4
C A Q
[W - E]S 2
H A K 10 2
D Q 9 8 7 6
C J 10 2
S A 7 6 4
H 5 3
D K J 3 2
C 8 7 3

A little competition will usually leave North declaring the master suit, perhaps after this auction:

West
Pass
3 H
North
1 C
3 S
East
1 H
All Pass
South
Dbl

East’s four-card overcall is dubious but a good lead-director, South shows four spades with a negative double, West offers a limit heart raise (arguably weak), and North came to play too. Some Wests will raise to 4 H (indiscreet with no singleton and good defense against spades), perhaps causing North to bid an impulsive 4 S.

In spades, North can win only eight tricks if East cashes his top hearts, as a spade and two clubs must inevitably be lost. If East cashes one heart and shifts to a trump, nine tricks become possible: Win S K; D A; finesse D J (overtake 10); lead D K and pitch a heart, even if West ruffs; then clubs can be set up by losing two tricks to West (to avoid a fourth diamond lead).

In hearts, East can win nine tricks barring a diamond lead (North then can get two overruffs), but the winning play is a four-eyed special. On a club lead, declarer must hop with the ace (else the defense could take the first six tricks) and cash H A-K. Yep, that’s exactly how I’d play it from this vantage point.

North-South Matchpoints — Board 24

...
+300
...
+170
...
+150
+140
...
100
99
99
98
98
97
94
90
+120
+110
+100
+90
+80
...
+50
...
89
81
72
69
67
66
65
63
-50
...
-90
-100
-110
...
-140
-150
50
37
36
28
19
18
15
9
...
-170
...
-200
...
-250
...
-300
8
7
6
6
5
5
4
4
...
-420
...
-500
...
-800
...
3
3
2
2
1
1
0


Board 25

North Deals
E-W Vul
S 10 2
H K Q 8
D Q 8 7
C J 10 8 4 3
S 6 4 3
H A 10 9 7
D 10 9 6 3
C K 9
[W - E]S 9 8 7
H 5 4 3 2
D A J 2
C 7 6 5
S A K Q J 5
H J 6
D K 5 4
C A Q 2

After two passes, many (most?) will open the South hand 1 S, but I prefer this route at matchpoints:

West

Pass
North
Pass
3 NT
East
Pass
All Pass
South
2 NT

With a balanced hand, notrump often makes the same number of tricks as a 5-3 major fit, so I’d conceal the spade suit to show the point count; and North raises to game. Those who play puppet Stayman may respond 3 C in case South has five hearts, ending in the same spot.

In notrump, a lot depends on the lead. A heart makes it easy: Win the H Q and finesse the C Q (leading the jack causes entry problems on a spade return) for 10 tricks; and if the defense isn’t careful, they may lose an ace for 11. A diamond is the killer. Normal play is to take East’s D J with the king, lead a heart to dummy (West ducks, best) and take the club finesse. Oops! West wins and leads the D 10 to trap the queen. If you divine to duck, West leads the D 6 (the D 9 would show a spade entry) and East returns a heart if he’s alert — down one. Declarer can ensure nine tricks by continuing hearts (obvious at IMPs), but I’d fail in this game. Overtrick brain!

Those who play notrump from North (after a 1 S opening) have an easy road to 10 tricks, barring an incredible heart lead and diamond shift.

North-South Matchpoints — Board 25

...
+490
+480
...
+460
+450
...
+430
100
99
98
97
85
70
67
60
+420
+400
...
+200
...
+180
+170
...
49
38
31
30
30
29
28
27
+150
+140
+130
...
-50
...
-100
...
27
26
25
24
14
4
3
2
-650
...
-680
...



2
1
1
0




Board 26

East Deals
Both Vul
S A K 2
H J 8 5
D K Q 7 5
C Q 10 9
S 7 4
H K 9 4
D A J 10 8 6 3 2
C 7
[W - E]S Q 9 8 6
H 7 2
D 4
C K J 8 6 5 2
S J 10 5 3
H A Q 10 6 3
D 9
C A 4 3

Despite an eight-card heart fit, North-South are likely to reach 3 NT after a weak jump overcall by West:

West

3 D
North

3 NT
East
Pass
All Pass
South
1 H

With no ruffing potential and two diamond stoppers, North judges well (versus raising hearts). Actually, it would be better to pass and convert a reopening double to penalty, but the danger is that South might also pass.

In notrump, 10 tricks should be won, but the defense makes it challenging if West plays the D 10 at trick one; H J wins; heart to queen, king; club shift (10, jack, ace); S A-K; spade to queen; then declarer must get a club, as the D A is stranded. If West takes his D A and clears diamonds, declarer has nine tricks and can win a 10th in several ways, albeit without certainty; best is probably to squeeze-endplay East, who is likely to have the C K.

In hearts, South can win 10 tricks, but there’s a trap: After a club lead, if declarer crosses to the S K to lead the H J, West can win, cash the D A (key play) and exit with a spade, leaving declarer in a hopeless state.

In diamonds, West can win only five tricks with best defense. On the S K lead and a heart shift, South inserts the queen (key play); then a later trump shift stops a heart ruff, and North’s D 7 can be promoted.

North-South Matchpoints — Board 26

...
+1400
...
+1100
...
+800
...
+660
100
99
98
97
96
93
90
88
+650
...
+630
+620
+600
...
+500
+400
85
84
71
55
46
40
38
36
...
+300
...
+200
...
+180
+170
...
36
35
34
33
32
31
30
30
+150
+140
...
+120
+110
+100
...
-100
29
28
28
27
26
25
24
20
...
-200
...
-300
...
-400
-500
...
13
9
4
3
2
2
1
0


Board 27

South Deals
None Vul
S 7 5
H 9 7 5 4 3
D A 10 9 8 6
C 5
S 10 9 8
H K 10 8
D 5 4 3
C 9 8 7 3
[W - E]S J 6 4
H A Q
D Q 7
C A Q J 10 4 2
S A K Q 3 2
H J 6 2
D K J 2
C K 6

Another five-card-major notrump for South (compare Board 25), so I might as well be consistent:

West

Pass
All Pass
North

2 D
East

3 C
South
1 NT
3 H

North transfers to hearts, East shows his excellent suit, and South competes to three with his excellent supporting hand. North’s final pass is clear at matchpoints, but at IMPs it seems right to chance the game. I think it was Bob Hamman who once said, “My partners have the perfect cards just often enough to frustrate me.”

In hearts, after a club to the ace, it’s just a matter of leading trumps twice to fell the timber; then the black suits provide ample discards to avoid a diamond guess. Even a 4-2 spade break would be no problem, as the long card could be established. If North declares hearts, 10 tricks are likely, as most Easts will not cash the C A — so much for transfers. After a spade lead, declarer wins three top spades to pitch his club, then leads a trump; no diamond guess is necessary because East is endplayed.

Living on the edge? Then play 3 NT, which is cold on a diamond guess (maybe even 11 tricks), but guessing wrong is as bad as the game is good.

North-South Matchpoints — Board 27

...
+800
...
+500
...
+460
...
+430
100
99
99
98
97
96
96
95
+420
+400
...
+300
...
+210
+200
...
94
93
93
92
92
91
89
87
+180
+170
...
+150
+140
+130
...
+110
86
78
70
66
53
44
43
42
+100
...
+50
...
-50
...
-90
-100
30
19
16
12
9
6
5
4
-110
...
-150
...
-300
...

3
2
2
1
1
0


Board 28

West Deals
N-S Vul
S Q 9 2
H A 10 2
D A 3 2
C A J 7 4
S J 10 6 5 4 3
H 8 5
D K 7
C 10 3 2
[W - E]S A
H K Q 9 7 6 4
D 8 4
C K Q 8 5
S K 8 7
H J 3
D Q J 10 9 6 5
C 9 6

Expect some competition on this one. A few desperadoes will open 2 S or 3 S as West, but barring that I wouldn’t be surprised to see:

West
Pass
Pass
All Pass
North
1 NT
Pass
East
2 H
3 H
South
3 D
Dbl

South’s 3 D bid is just competitive; but when East pushes to 3 H, it feels like a steal, so I’d protect my interests with a matchpoint double. Souths who use Lebensohl must bid differently: 2 NT relay, then bid diamonds.

In hearts, the D Q lead and routine defense holds declarer to seven tricks with dummy entryless (a pretty 300 on my auction).

In diamonds, careful play nets 10 tricks. On a heart lead, declarer must duck (curiously, even if North declares and East leads the H K); then if East takes the S A and leads a high heart, declarer plays ace and a diamond. If East shifts to the C K, South is reached by a club ruff to pick up trumps.

Another cold 3 NT; in fact, 10 tricks are unstoppable, and 11 might be made. Suppose East leads the H K to the ace, and a spade is led; if East cashes the H Q, declarer can win the rest. It would be an error to begin with ace and a diamond, as a heart back leaves only eight tricks — alas, even then, East gets squeezed for a ninth trick.

North-South Matchpoints — Board 28

...
+950
...
+750
...
+660
...
+630
100
99
99
98
98
97
97
96
...
+600
...
+500
...
+300
...
+200
94
92
89
88
87
86
85
85
...
+180
...
+150
...
+130
+120
+110
84
83
82
77
71
70
66
63
+100
...
+50
...
-80
...
-100
-110
53
45
35
25
24
23
21
13
...
-140
...
-200
...
-300
...
8
6
4
3
2
1
0


Board 29

North Deals
Both Vul
S J 2
H Q 10 9 8 7
D K 10 2
C 7 5 3
S A 5 4
H 2
D J 8 7 5 4
C A K 4 2
[W - E]S K 8 7
H A J 6 5
D Q 9 6
C Q 9 8
S Q 10 9 6 3
H K 4 3
D A 3
C J 10 6

A light third-seat opening by South is likely to steal the contract despite only 16 combined HCP:

West

Pass
North
Pass
1 NT
East
Pass
All Pass
South
1 S

Perhaps West should balance with 2 D on the theory that partner is likely to make a poor heart lead; but a vulnerable bid on jack-fifth is frightening. Some Easts will change the flow completely by opening the bidding (foolish in my view), probably leading to 3 NT for a well-deserved minus.

If North plays notrump, an unlikely minor-suit lead is brutal, probably holding North to three tricks (maybe two if he starts hearts low to the 10). Realistically, East would lead a heart, which lets North escape with six tricks (East-West have seven tops at their leisure). Minus 100 would seem to be a good score, but the ship of fools opening the East hand proves otherwise. Am I being too harsh? Nah! Even some fools have the sense to pass.

If East or West plays notrump, either major lead holds it to eight tricks; but if declarer guesses diamonds (unlikely), the defense must be sharp. Assume a spade lead, won by the ace, then a low diamond; North must play the king and return a spade, else declarer could finesse the D 9 and succeed. Many will win only their seven top tricks after misguessing diamonds.

North-South Matchpoints — Board 29

...
+500
+400
...
+300
...
+200
...
100
99
98
97
95
91
80
71
+110
+100
...
0
...
-90
-100
-110
70
57
45
44
44
43
42
39
-120
-130
...
-150
...
-180
...
-200
33
27
24
23
21
19
16
15
-210
...
-300
...
-500
...
-600
...
14
14
13
13
12
11
10
8
-630
...
-660
...
-800
...

4
3
2
1
1
0


Board 30

East Deals
None Vul
S 10 2
H 8 7 4 3
D Q 9 6 3
C Q 7 4
S A Q 7 5
H K 10 6 2
D 10 4
C K J 5
[W - E]S 9 8 6 4
H A J
D J 8 7 2
C A 9 2
S K J 3
H Q 9 5
D A K 5
C 10 8 6 3

After a standard 1 C opening, many Wests will risk a double with both majors despite the lack of diamond support:

West

Dbl
3 S
North

Pass
Pass
East
Pass
2 S
4 S
South
1 C
Pass
All Pass

East invites with 2 S (not pretty but the proper value bid), and West keeps the ball rolling. Some Wests will pass 2 S, but the positional values behind opener suggest the push; and 3 S neatly puts the blame on East, whatever happens. East bids one more for the road, perhaps reasoning that two aces must be a plus value. Well judged — as I note the friendly layout.

In spades, 10 tricks are relatively easy with any lead. Assume South leads the D K and continues with ace and another, ruffed in dummy; cross to the H A, finesse the S Q and cash the S A. No other finesse is necessary, as the play continues H K; heart ruff; bingo! Even if the H Q didn’t drop, a diamond ruff and heart ruff would elope with 10 tricks (or force South to overruff and lead a club, giving two chances in clubs).

North-Souths who play weak notrumps may steal the show, as 1 NT by South is likely to be passed out — down three with best defense, but many will escape for down two.

North-South Matchpoints — Board 30

...
+180
...
+150
...
+120
...
+100
100
99
99
98
98
97
97
96
+90
...
+70
+50
...
-50
...
-90
95
95
94
93
93
92
92
91
-100
-110
-120
...
-140
-150
...
-170
88
85
83
82
78
70
66
51
-180
...
-200
...
-300
...
-400
-420
36
35
34
33
32
31
28
15
-430
...
-500
...
-800
...

3
2
2
1
1
0


Board 31

South Deals
N-S Vul
S Q 10
H K 5 4 3
D K 10
C K J 9 6 2
S J 8 4 2
H Q 9 8 7 2
D 3
C A 8 3
[W - E]S A 9 7
H 10
D Q J 9 8 4
C Q 10 5 4
S K 6 5 3
H A J 6
D A 7 6 5 2
C 7

The North hand illustrates a controversial issue in responding to 1 D. The traditional response is 2 C, but I’m in this camp:

West

Pass
Pass
Pass
North

1 H
2 NT
3 NT
East

Pass
Pass
All Pass
South
1 D
1 S
3 H

After 1 S, a jump to 2 NT seems best (fudging a point if forcing). South offers a heart preference just in case, and North is endplayed into 3 NT. The problem with responding 2 C is that South may bid 2 NT with four hearts (e.g., with 3=4=4=2 shape), then a 4-4 heart fit will be lost unless North bids 3 H, which is ugly with two bad suits and two doubleton honors.

In notrump, the D Q lead is best (or an unlikely H 10), but many Easts will lead a club on the given auction. Even so, the best declarer can do is to win eight tricks, and this requires fancy footwork. West wins the C A and returns a club, ducked to East, pitching a diamond; East shifts to the D Q, won by the ace; lead a spade to the 10 and ace; win the diamond return; cash the S Q and C K; cross to the H A; cash the S K, and exit with a spade to endplay West. Sigh. Requiring this legerdemain for down one suggests a need to reexamine the bidding. Who me? I’ll take the Fifth.

North-South Matchpoints — Board 31

...
+630
...
+600
...
+180
...
+150
100
99
99
98
98
97
97
96
+140
...
+120
+110
+100
+90
...
-100
95
94
92
88
86
82
79
69
...
-200
...
-300
...
-400
...
-500
58
39
20
13
7
5
3
2
...
-800
...




1
1
0





Board 32

West Deals
E-W Vul
S A J 10 2
H A K 3 2
D 6
C K Q 5 3
S
H Q 10 9 6 5
D K Q 4
C A 10 7 6 2
[W - E]S K 9 6 5 4
H J 7
D A J 8 7 2
C 4
S Q 8 7 3
H 8 4
D 10 9 5 3
C J 9 8

North has an awkward hand to bid after West’s 1 H opening. Some will double, some will overcall 1 NT, but I like this:

West
1 H
Pass
North
1 S
4 S
East
Pass
Dbl
South
3 S
All Pass

Four-card overcalls are most attractive with a good hand and length in opener’s suit, as partner is often short there, and even a 4-3 fit plays well. South’s raise is weak (duh), but it’s the in thing these days with four trumps, especially at favorable. As North, I couldn’t pass, as even the trash dummy offers a play for game — oops, not this time, as East climbs on the table.

In spades, North can win only eight tricks, irrespective of the lead. After the H J, it seems clear to start clubs before East can pitch on the third heart, so lead the C K to the ace; win the heart return and lead a low club, which East must ruff (else nine tricks); then almost any defense nets two more trump tricks for East, together with a diamond.

East-West do best to play in hearts, but the limit is eight tricks. After the C K lead, it begins as fun with a club ruff; D K; club ruff; but the fun ends as North ruffs the next diamond and leads the C Q. South could simply ruff this and lead another diamond, but it isn’t necessary; North can lead the S A, ruffed, and still score his low heart by a ruff or tap-out.

North-South Matchpoints — Board 32

...
+800
...
+500
...
+300
...
+200
100
99
98
96
95
93
91
85
...
+140
...
+110
+100
...
+70
...
80
79
79
78
70
63
62
62
-50
...
-90
-100
-110
-120
...
-140
61
60
58
52
43
37
36
33
-150
...
-170
-180
...
-200
...
-300
30
29
27
24
24
23
22
13
...
-500
...
-670
...


5
3
2
1
0



Board 33

North Deals
None Vul
S 3
H A 8 5 3 2
D Q 10 7 4
C J 6 5
S 6
H K 10 7 6
D K J 8 6 2
C K 10 7
[W - E]S A K 10 7 4
H 9
D A 3
C A Q 9 8 3
S Q J 9 8 5 2
H Q J 4
D 9 5
C 4 2

Most Wests will declare 3 NT, often after this sequence playing 1 NT forcing over a major:

West

1 NT
3 NT
North
Pass
Pass
All Pass
East
1 S
3 C
South
Pass
Pass

East’s jump shift is game forcing, and West makes the obvious choice with his wrong-valued collection. Even those who do not play 1 NT forcing may bid the same way, as a 2 D response is dubious with a misfitting 10 HCP, especially at matchpoints to seize the opportunity to play 1 NT.

In notrump, declarer has 10 top tricks with the normal heart lead to the king; but that’s all there is. After running clubs and cashing two spades, it will be apparent the diamond finesse can’t work (North is marked for 1=5=4=3 shape), so there’s little to do but cash out.

Some aggressive bidders may reach 6 C, which is a fair contract (usually making with 4-3 spades and 3-2 clubs) but horribly doomed as the cards lie. Indeed, a trump lead (ducked by North) probably leads to down three, as North overruffs the first spade ruff and clears trumps. Declarer can salvage a trick by guessing the end position, but endplays for down two are about as attractive as Hamman and Soloway on ice skates.

North-South Matchpoints — Board 33

...
+800
...
+500
...
+300
...
+200
100
99
99
98
98
97
97
96
...
+150
...
+100
...
+50
...
-90
96
95
92
87
83
75
69
68
-100
-110
...
-130
...
-150
...
-180
67
66
65
63
62
61
60
60
...
-200
...
-300
...
-400
...
-430
60
59
59
58
57
54
49
30
...
-460
...
-490
-500
...
-520
...
10
7
4
3
2
1
1
0


Board 34

East Deals
N-S Vul
S A 8
H 5 2
D A K Q 10 6 4
C Q 6 3
S K J 10 6 2
H Q J 9 7
D 7 3
C J 7
[W - E]S 9 7
H A K 6 3
D J 9 8
C 10 9 5 2
S Q 5 4 3
H 10 8 4
D 5 2
C A K 8 4

For many tournament buffs, third-seat favorable is like James Bond’s license to kill, so this auction wouldn’t surprise me:

West

2 S
All Pass
North

2 NT
East
Pass
Pass
South
Pass
3 NT

West’s bid reeks, to be sure, but it often brings good results by making opponents guess at an uncomfortable level. The side four-card major is less of a concern with partner a passed hand. This time, North copes nicely with 2 NT, and South routinely raises to game.

Alas, West’s tactics backfire here, as declarer has 10 top tricks after the directed spade lead, and East must hold tight to four clubs to stop 11.

If West passes, the same contract is likely to be reached via 1 DS; 3 D 3 NT (gambling on hearts); but West will be on lead, and the obvious H Q holds it to nine tricks.

If Edgar Kaplan isn’t watching from above, I’ll point out that some Norths (and I must confess, this writer) will open 1 NT, reaching the same 3 NT after a Stayman inquiry. Tactical bids like this often produce good results… [Lightning bolt strikes]. Yes, that must be Edgar trying to send East a fifth heart to teach me a lesson.

North-South Matchpoints — Board 34

...
+720
...
+690
...
+660
...
+630
100
99
99
98
97
96
94
86
...
+600
...
+300
...
+240
...
+210
78
66
54
53
53
52
52
51
...
+180
...
+150
...
+130
+120
+110
51
50
50
49
46
29
12
11
+100
+90
...
+50
...
-100
-110
...
10
9
8
7
6
6
5
4
-140
...
-200
...
-300
...
-500
...
4
3
3
2
2
1
1
0


Board 35

South Deals
E-W Vul
S K 10 3
H A K 7 5 2
D J 10
C K 3 2
S A Q J
H 10 9 6 4
D 6 4
C Q 9 8 6
[W - E]S 8 7 5
H Q 3
D A K Q 9
C J 10 5 4
S 9 6 4 2
H J 8
D 8 7 5 3 2
C A 7

As the sun begins to set on this 2006 edition, a serene atmosphere settles on the horizon:

West

Pass
Pass
North

1 H
1 NT
East

Pass
All Pass
South
Pass
1 S

A peaceful auction if there ever was one, although South would have done better to pass 1 H. A good case could also be made for North to raise spades, as even with South’s dreadful suit, 2 S is more viable than 1 NT.

In notrump, East should start with a top diamond then switch to a club. Declarer can establish a fifth trick in spades, but that’s about it. If declarer wins the C K to lead a low heart, East wins to block the suit; then if declarer overtakes the H J hoping for a 3-3 break, he wins only four tricks.

In hearts, North can win eight tricks after a top diamond lead. Suppose East shifts to a club, won by the king; diamond to East; club to the ace; diamond ruff (West can’t gain by ruffing); club ruff; diamond. If West ruffs high, declarer pitches a spade and must still score his long trump and S K; if West pitches, declarer ruffs and exits in trumps to score the S K.

In spades, only seven tricks can be won. After a club lead, if declarer plays to ruff hearts, East must not uppercut; else declarer can win eight.

North-South Matchpoints — Board 35

...
+500
...
+300
...
+200
...
+160
100
99
99
98
97
96
95
94
+150
+140
...
+120
+110
+100
+90
+80
93
92
92
91
85
74
69
59
...
-50
...
-90
-100
-110
-120
-130
50
42
33
32
22
12
9
7
-140
-150
...
-180
...
-200
...
-300
6
4
3
3
2
2
1
1
...






0







Board 36

West Deals
Both Vul
S 4
H K 9 3
D J 10 9 5 2
C A 9 8 4
S K Q 9 8 7
H 8 7
D
C K 10 7 6 5 2
[W - E]S A 5 3 2
H 6 2
D A K Q 6 4
C Q 3
S J 10 6
H A Q J 10 5 4
D 8 7 3
C J

The final board could produce a myriad of auctions, as all four players have alternatives. Here’s a peaceful encounter:

West
Pass
2 S
North
Pass
3 H
East
1 D
4 S
South
2 H
All Pass

Some Wests will bid clubs first, which is surely reasonable, as it makes it more convenient to show both suits. Some Norths may raise hearts more boldly, e.g., a poker-style 5 H might lure East into bidding 5 S (dubious facing a passed hand). It is also obvious that some Souths will bid only 1 H; and some Easts will open 1 NT, albeit deranged.

In spades, a heart lead and club shift yields an obvious ruff to hold declarer to nine tricks, but this defense is hardly clear to North on the given bidding. After winning the C A, North should cash the H K on which South plays his lowest heart to direct the club ruff. If South were void in diamonds (quite possible from North’s viewpoint), he would drop the queen.

In hearts, nine tricks look easy, but an unlikely trump lead holds declarer to eight; the defense can lead trumps twice then tap dummy in spades to develop a spade trick before declarer can establish diamonds. Ugh; so much for my idea to bid 5 H — a phantom save that can be set 800! Any other lead gives declarer the tempo to ruff two spades.

North-South Matchpoints — Board 36

...
+730
...
+500
+400
...
+300
...
100
99
99
98
97
97
96
96
+200
...
+150
+140
...
+100
...
-100
95
95
94
93
92
72
50
49
-110
...
-140
-150
...
-170
...
-200
48
47
45
42
41
40
38
37
...
-230
...
-300
...
-500
...
-620
37
36
36
35
35
34
33
24
...
-650
...
-680
...
-800
...
14
11
8
4
2
1
0


Statistical Analyses

This table shows the average HCP and freakness of each player’s hands in these 36 deals (2006) as well as for all 720 deals in the 20 years this event has been held. The bottom row shows the respective deal averages.

PlayerHigh Card PointsFreakness*
200620 Years200620 Years
North10.8610.00 3.08 2.99
South 9.89 9.87 2.69 3.09
East 9.7510.21 3.00 2.88
West 9.50 9.93 3.17 3.07
Deal40.0040.0011.9412.03

In the high-card department, North-South had the edge this year (North was the card rack), but East-West still lead overall. The average freakness of these 36 deals (11.94) was almost exactly the theoretical expectation (11.93), and East-West got the better of it. West hands were wildest (3.17) but not much above the 2.98 norm. Freakness averages for 20 years are slightly above expected values but well within standard deviations to pose no cause for alarm. Those who complain about “wild computer deals” could not support it by these statistics.

*A measurement I invented to rank the 39 hand patterns on a linear scale. My formula counts 1 point for each card over four or under three in each suit, plus 1 extra point if the hand has any singleton (or 2 extra points if the hand has any void). Hence, 4-3-3-3 = 0; 4-4-3-2 = 1; 5-3-3-2 = 2; 4-4-4-1 = 3; 5-4-2-2 = 3; … ending with 13-0-0-0 = 20. The freakness of a deal is simply the sum of the freaknesses of all four hands.

Copyright © 2007 Richard Pavlicek. All rights reserved.