Bridge Basics 1T81 by Richard Pavlicek

Declarer Play
Subtract the number of top tricks from the tricks required to make your contract. The difference is the number of tricks you must develop in order to succeed.
Additional tricks can be developed in three ways: Promoting high cards, establishing long cards, and ruffing.
When convenient try to lead a low card from one hand toward a high card in the opposite hand. This is called a finesse and it increases your chances of success.
As an example, assume you hold A-K-7-6-5 and dummy holds 4-3-2. After winning the A-K and losing a trick to the opponents (not necessarily in that order), your remaining two cards will be winners if the suit divides in normal fashion that is, if one opponent has two cards and the other has three.
| Establishing long cards often requires a lot of work and must be done early. |
The ability to ruff is the backbone of a trump contract. Besides developing tricks outright, the ruffing process may assist you in promoting high cards or establishing long cards.
| In general, ruffing in the hand with shorter trumps (or either hand if equal) will gain a trick. Ruffing in the hand with longer trumps usually will not gain a trick. |

3 NT by South
![]() | 4 3 8 7 4 A 8 4 3 K Q J 2 |
Lead: K | ![]() |
![]() | A 8 5 2 K Q 2 K 6 2 A 9 3 |
Assume you are declarer in three notrump and the opening lead is the king of spades. First count your top tricks. You can win one spade trick (the ace), two diamonds (the ace and king) and four clubs (the ace, king, queen and jack). This adds to seven, so you will need two additional tricks to make your contract. Where will they come from? Your best chance is to promote the king and queen of hearts. You must lead hearts twice from the dummy toward your honors and hope that your right-hand opponent has the ace when he plays low, you will win an honor; if he wins the ace, you will play low.
Lets play it. You should hold up your ace of spades until the third round is led the purpose is to break up the opponents communication so it will difficult for them to run the spade suit. Next lead a club to dummys jack, then a heart toward your queen. If this wins, cross to dummy again and lead a heart toward your king.

4
by South
![]() | 10 3 2 Q 9 6 3 A 7 5 4 Q 3 |
Lead: 3 | ![]() |
![]() | A K Q J 9 7 4 2 K J 7 4 2 |
Now assume you are declarer in four spades and the opening lead is the diamond three. You can count five solid trump tricks and the ace of diamonds six top tricks. You need four more tricks to make your contract. Which suit might give you that? The club suit! Your plan should be to use one of the club honors to force out the enemy ace; this will develop two tricks with your high cards. Next you plan to ruff a club in the dummy to gain a third trick. Finally, barring a fluke distribution your long club will be a winner. Observe that the club suit will provide tricks in each of the three possible ways.
Lets play it. Win the ace of diamonds and lead a low spade to your ace. Do not lead any more trumps. Lead the club two toward dummys queen. Assume it loses to the ace and a diamond is returned which you ruff in your hand. Win the club king (save the jack for later) and ruff a low club with dummys spade ten (else you may be overruffed). Lead a trump to your hand, draw trumps, and the J-7 of clubs are good.

Quiz 6
3 NT by South
![]() | K 4 2 A 7 2 6 5 4 2 K 5 4 |
Lead: J | ![]() |
![]() | A Q 7 Q 6 3 Q J 10 A Q 7 2 |
You are in three notrump with the spade jack lead.
How many top tricks do you have? _____
How many more tricks do you need? _____
Which suits have promotable high cards? _____ _____
Which suits have potential length tricks? _____ _____
Will you win the opening lead? _____
Which suit will you lead first? _____
2.
4
by South
![]() | 9 2 K J 2 A K 6 5 Q 7 5 2 |
Lead: 10 | ![]() |
![]() | Q J 4 3 A Q 10 9 3 7 2 A 3 |
You are in four hearts with the diamond 10 lead.
How many top tricks do you have? _____
How many more tricks do you need? _____
Which suits have promotable high cards? _____ _____
Which suit may provide a ruffing trick? _____
Will you draw trumps immediately? _____
Which card will you lead at trick two? _____
3.
4
by South
![]() | A 10 A 5 4 A Q 2 K 7 6 5 3 |
Lead: 6 | ![]() |
![]() | K Q J 9 8 7 K 3 2 10 7 3 8 |
You are in four spades with the heart six lead.
How many top tricks do you have? _____
How many more tricks do you need? _____
Which suits have promotable high cards? _____ _____
Which suit has a potential length trick? _____
Will one ruff in your hand gain a trick? _____
Which card will you lead at trick two? _____

Answers| 1. | 7 | |
| 2 | ||
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| Yes | ||
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| 2. | 8 | |
| 2 | ||
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| No | ||
2 |
| 3. | 9 | |
| 1 | ||
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| No | ||
8 |

Copyright © 2008 Richard Pavlicek. All rights reserved.